Spectactors colision?

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Spectactors colision?

Postby Slawek Wiszczor » Sun Jan 13, 2008 6:10 pm

Hi
I have no idea how to create colisions with spectatcors. Could someone help me please?
Thx.
Slawek Wiszczor
 
Posts: 5
Joined: Wed May 10, 2006 5:14 pm

Re: Spectactors colision?

Postby Slawek Wiszczor » Tue Jan 15, 2008 2:07 pm

I know how to create box collision and then asign texture with this but still does not work :/
Slawek Wiszczor
 
Posts: 5
Joined: Wed May 10, 2006 5:14 pm

Re: Spectactors colision?

Postby HONZALEK Vratislav » Tue Dec 02, 2008 11:43 pm

Making spectatore collision:
Create some box,which will be "collision" (a new one collision - Tools/mesh importer/ collision mesh ,pick your "box" ) or just in "object browser"/collision mesh - right click and "new collision box"
In object browser find your new collision and set "data1" to 0 (means non movable) and "surfID" to 200-255 (means spectator collision).
Adding to mesh:
Right click on mesh - "assing coli mesh"
Sometimes Steering wheel, sometimes keyboard ,but still almost equal quick ;) Subaru WRT, The Mask
HONZALEK Vratislav
 
Posts: 30
Joined: Thu Nov 10, 2005 10:03 pm
Location: Borová u Poličky,casteji Praha


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