Checkpoints and finishline

About RBR track editor

Checkpoints and finishline

Postby hbaken » Thu Feb 07, 2008 7:59 pm

How can we add the two checkpoints and a finish in Wallaby? Not a finisharea but a finishline, where the timing stops.
Plankgas Track Design ---- http://www.ptd-3d.com
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Re: Checkpoints and finishline

Postby DOCKAL Stepan » Thu Feb 07, 2008 9:19 pm

Well just for remembering...
Checkpoint are ID 23 and finish line is ID 26... U will go into object browser/drive events/section 0/ track triggers... Right click on tracktriggers and press add new item. It will create a NEW TRACKTRIGGER Item... U will click on it and to box called TYPE write those ID... Distance means where on driveline is it placed. In flags box leave number zero.
... RBR I´m lovin it ...

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Re: Checkpoints and finishline

Postby hbaken » Fri Feb 08, 2008 5:24 pm

Thank you Stepan ;)
Plankgas Track Design ---- http://www.ptd-3d.com
hbaken
 
Posts: 12
Joined: Sun Oct 14, 2007 1:26 pm
Location: Netherlands

Re: Checkpoints and finishline

Postby hbaken » Sat Feb 09, 2008 7:24 pm

Sorry, but it didn't work :cry:
When I try to export the track I get "Unhandled exception has occurred in a component...... etc..Object reference not set to an instance of an object". :?:
Plankgas Track Design ---- http://www.ptd-3d.com
hbaken
 
Posts: 12
Joined: Sun Oct 14, 2007 1:26 pm
Location: Netherlands

Re: Checkpoints and finishline

Postby hbaken » Sun Feb 10, 2008 4:04 pm

OK, the error made me decide to completely re-import all the x-files into Wallaby. I made the driveline and entered the checkpoints and finish like you explained and now it works fine :)
So there must have been something else wrong, dunno what..it doesn't matter.
Oh yeah, one tiny detail, the finishline is not ID 26 but ID 22.
ID 26 is a pacenote, i think.

Thanks again Stepan ;)
Plankgas Track Design ---- http://www.ptd-3d.com
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