Rescaled object

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Rescaled object

Postby delu77 » Fri May 22, 2009 6:26 am

Hi, it's me again...
my work with Wallaby is going so fast with your help! ;)
Thanks a lot to all the community.

But, yesterday I have found a problem.
I have to put 3 sponsor-bridges (let me name as it) in my track.
I have made with 3 boxes in max, welded vertices, texturized and exported as .x

This is my result:
In max, I can see it right scaled
In wallaby, it is vertically stretched (not horizontally)...what can be happened?

Thanks a lot,
Wrong scale both in wallaby and RBR
bridge-rbr.jpg (77.62 KiB) Viewed 214 times
The right scale in Max 8 SP3....
bridge-max.jpg (41.68 KiB) Viewed 213 times
Posts: 74
Joined: Wed Jul 18, 2007 1:09 pm
Location: Italy

Re: Rescaled object

Postby cricrikris » Sun May 24, 2009 6:46 am


If you have rescaled your object into max, you need to reset "transform" and "scale" of the object before export it in .x (look at the bottom of the attached picture).

ScreenShot004.jpg (30.66 KiB) Viewed 189 times
Posts: 35
Joined: Thu Nov 02, 2006 2:15 pm
Location: France

Re: Rescaled object

Postby delu77 » Sun May 24, 2009 7:01 pm

:mrgreen: :mrgreen:
Yesss man....thanks a lot for your tip!!! Workin perfectly!
Posts: 74
Joined: Wed Jul 18, 2007 1:09 pm
Location: Italy

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