Rescaled object

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Rescaled object

Postby delu77 » Fri May 22, 2009 6:26 am

Hi, it's me again...
my work with Wallaby is going so fast with your help! ;)
Thanks a lot to all the community.

But, yesterday I have found a problem.
I have to put 3 sponsor-bridges (let me name as it) in my track.
I have made with 3 boxes in max, welded vertices, texturized and exported as .x

This is my result:
In max, I can see it right scaled
In wallaby, it is vertically stretched (not horizontally)...what can be happened?

Thanks a lot,
Andrea
Attachments
bridge-rbr.jpg
Wrong scale both in wallaby and RBR
bridge-rbr.jpg (77.62 KiB) Viewed 210 times
bridge-max.jpg
The right scale in Max 8 SP3....
bridge-max.jpg (41.68 KiB) Viewed 209 times
delu77
 
Posts: 74
Joined: Wed Jul 18, 2007 1:09 pm
Location: Italy

Re: Rescaled object

Postby cricrikris » Sun May 24, 2009 6:46 am

Hi,

If you have rescaled your object into max, you need to reset "transform" and "scale" of the object before export it in .x (look at the bottom of the attached picture).

Chris
Attachments
ScreenShot004.jpg
ScreenShot004.jpg (30.66 KiB) Viewed 185 times
cricrikris
 
Posts: 35
Joined: Thu Nov 02, 2006 2:15 pm
Location: France

Re: Rescaled object

Postby delu77 » Sun May 24, 2009 7:01 pm

:mrgreen: :mrgreen:
Yesss man....thanks a lot for your tip!!! Workin perfectly!
delu77
 
Posts: 74
Joined: Wed Jul 18, 2007 1:09 pm
Location: Italy


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